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tenko

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tenko last won the day on August 18 2023

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  1. i need it added because atm the rotation auto uses totemic projection at the same time as static field totem, so i cant manually recast due to it going on cooldown
  2. could you add totemic projection toggle in skills manager? it placees static field totem nicely but the projection is done at too high of a range sometimes which results in the chars inside not being pulled. EDIT: totemic projection works really good in 2v2 now, idk if it is a 3v3 specific issue.
  3. could you add totemic projection toggle in skills manager? it placees static field totem nicely but the projection is done at too high of a range sometimes which results in the chars inside not being pulled.
  4. for pvp there are quite a few QoL features you can add 1. Auto cast soulwell on arena start/shuffle round, one less keybind to keep track off. 2. Auto gate locations with visuals would be good to have 3. imp dispell on traps etc. Need it to be configurable to only dispell healer etc there are some usage improvements around infernal stun etc into double melee to kite but that isnt as high in prio as the previous 3. any questions just reach out on discord.
  5. A thing I have noticed playing ele in shuffle is that at the start of the arena it will use primordial wave early, sometimes when we have 0 flameshocks on other people. A tweak where it wont use primordial wave when no other units are affected with flameshock would be nice. Could add a slider to primordial wave in skills manager. second, unleash shield is not used by the bot. It has plenty of utility with knockback on lightning shield and a root with earth shield. Would be nice to have added otherwise I will keep using it manually. third. since hybrid play is clunky (imo) some support for static field totem + totemic projection would be nice. I dont exactly know how youd like to implement the kiting involved with this but we can chat about it in discord. otherwise for now I do not see much else that needs to be added to ele I will drop another post if I notice something that is needed.
  6. Koexygen has been in the scene across various games and has always pumped out incredibly high quality CRs. So smooth youd think vitalic himself made an alias to code on retail. Some PvP utils can be lacking but if you provide feedback for the utils that you want he will implement them properly on short notice. (Note: be respectful when giving feedback and make it high quality, low quality feedback is hard to work on I know from experience). Koexygen also has very high quality security to evade detections outside of unlockers which in my opinion is much more sophisticated compared to the competition. Put your trust in Koexygen and you will be rewarded with some of the best CRs out there to a price that cant be beat!
  7. I think the biggest issue with fade is that we need to hold the spell for important stuff, esp when going vs balance druids. if you arent against druids its fine to use for lesser stuff but if a decent balance player sees you fade he will just move in for a clone. prob best to keep fade for big spells like glacial spike etc when not facing druid.
  8. oh also it spams dispel magic quite a lot, causes you to oom pretty fast. might need some adjustments there too
  9. Dropping some stuff on things id like for shadow priest. Some of this might be alrdy implemented but mentioned anyway due to me writing this together on limited playtime with the CR Leap of faith could use pvp utils, things like grabbing teammate on certain cc. Example for CC that you can grab people out off is Ring of Frost. Smokebomb is also doable but its "high risk" and you could get called out. otherwise prob better to just leave it off and apply some macros for it psychic scream logic: fear enemy healer when in range for it. if healer is already ccd use psychic scream at the end of the CC duration/on healer trinket. vs melee use psychic scream on offensive CDs instead of using it the instant they go on you. NOTE: I noticed it will insta fear a rogue if the CR detects him even if he hasnt opened, I feared a rog out of stealth 2 rounds in a row in solo shuffle with is very suspect. psychic horror logic for peel and as an additional interrupt for important spells vs casters. Example: ally healer is gonna get cycloned. Interrupt it with psychic horror silence logic for high impact spells/kicking healer when dps have low hp, additional logic can be applied where you can kick healer at a higher % of dps hp when their defensives are down. also if healer is in a cc and trinkets good to follow up enem healer trinket with a silence/chaincc right on previous cc ending to create a cc chain Angelic Feather Macro toggle for movement, would be nice to also have a macro to angelic feather a dps/healer with seperate macros. so one for yourself, one for your dps friend and one for a healer. Prio on macro for yourself. Shadow Word: Death on incoming CC such as polymorph (easiest to implement) then maybe for stuff like hunter trap flash heal logic so you dont run out of mana, optimal would be to have an option to set healing logic above a certain mana % (a slider in the spells menu would suffice) with maybe a macro to override this mana slider for "oh shit" situations, Preferably it should also prioritize to only use flash heal on from darkness comes light procs. fade logic, easiest spells to implement for fade logic would be spells like cyclone, hex etc that you cant SWD off. you can also fade "breath of the eons" (dragon AoE stun) but that might take more logic since its dependant on how far away the dragon is to you, requiring range checks. Altho a nice start on it would be to just add some basic logic like "if targeted by evoker+casting "breath of eons" = fade. I need some more time with the CR to provide more accurate info on fade logic vs 2x melees fade logic is alright but would be better to hold fade/psychic scream for enemy offensive CDs Mass Dispell logic to dispell cyclone, sheep, hunter trap, root beams etc, offensive MD logic for bubble etc as well (might be implemented? Have not had enough games vs paladins to see) Last thing, if we have full dots up it shouldnt cancel void torrent to do SWD. Atleast from my limited xp with the CR it casts SWD too early not killing the target. prio list. 1. SWD on poly/fade on clone 2. MD logic (idk to what extent this is implemented, lmk) 3. flash heal mana bar slider/logic 4. fade/scream logic vs melee 5. silence logic 6. psychic horror logic vs caster 7. angelic feather macros 8. leap of faith on certain cc only otherwise CR plays really good, the only big thing i am looking for to get implemented asap tbh is SWD/Poly denying. Otherwise id need some more time with the CR to provide feedback. Some of the things I have mentioned might already be implemented and ill apologize in advance for that but wanted to get this feedback out asap mostly so that we get SWD/fade
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