Dropping some stuff on things id like for shadow priest. Some of this might be alrdy implemented but mentioned anyway due to me writing this together on limited playtime with the CR
Leap of faith could use pvp utils, things like grabbing teammate on certain cc. Example for CC that you can grab people out off is Ring of Frost. Smokebomb is also doable but its "high risk" and you could get called out. otherwise prob better to just leave it off and apply some macros for it
psychic scream logic: fear enemy healer when in range for it. if healer is already ccd use psychic scream at the end of the CC duration/on healer trinket. vs melee use psychic scream on offensive CDs instead of using it the instant they go on you. NOTE: I noticed it will insta fear a rogue if the CR detects him even if he hasnt opened, I feared a rog out of stealth 2 rounds in a row in solo shuffle with is very suspect.
psychic horror logic for peel and as an additional interrupt for important spells vs casters. Example: ally healer is gonna get cycloned. Interrupt it with psychic horror
silence logic for high impact spells/kicking healer when dps have low hp, additional logic can be applied where you can kick healer at a higher % of dps hp when their defensives are down. also if healer is in a cc and trinkets good to follow up enem healer trinket with a silence/chaincc right on previous cc ending to create a cc chain
Angelic Feather Macro toggle for movement, would be nice to also have a macro to angelic feather a dps/healer with seperate macros. so one for yourself, one for your dps friend and one for a healer. Prio on macro for yourself.
Shadow Word: Death on incoming CC such as polymorph (easiest to implement) then maybe for stuff like hunter trap
flash heal logic so you dont run out of mana, optimal would be to have an option to set healing logic above a certain mana % (a slider in the spells menu would suffice) with maybe a macro to override this mana slider for "oh shit" situations, Preferably it should also prioritize to only use flash heal on from darkness comes light procs.
fade logic, easiest spells to implement for fade logic would be spells like cyclone, hex etc that you cant SWD off. you can also fade "breath of the eons" (dragon AoE stun) but that might take more logic since its dependant on how far away the dragon is to you, requiring range checks. Altho a nice start on it would be to just add some basic logic like "if targeted by evoker+casting "breath of eons" = fade. I need some more time with the CR to provide more accurate info on fade logic
vs 2x melees fade logic is alright but would be better to hold fade/psychic scream for enemy offensive CDs
Mass Dispell logic to dispell cyclone, sheep, hunter trap, root beams etc, offensive MD logic for bubble etc as well (might be implemented? Have not had enough games vs paladins to see)
Last thing, if we have full dots up it shouldnt cancel void torrent to do SWD. Atleast from my limited xp with the CR it casts SWD too early not killing the target.
prio list.
1. SWD on poly/fade on clone
2. MD logic (idk to what extent this is implemented, lmk)
3. flash heal mana bar slider/logic
4. fade/scream logic vs melee
5. silence logic
6. psychic horror logic vs caster
7. angelic feather macros
8. leap of faith on certain cc only
otherwise CR plays really good, the only big thing i am looking for to get implemented asap tbh is SWD/Poly denying. Otherwise id need some more time with the CR to provide feedback. Some of the things I have mentioned might already be implemented and ill apologize in advance for that but wanted to get this feedback out asap mostly so that we get SWD/fade