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Sedate

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  1. Sedate

    Profiles

    I hope this makes its way into the GUI updates. Would love an easier way to swap between mythic plus and raiding settings...or even stuff that would vary week to week depending on affix
  2. Looking forward to the future of Koexygen!
  3. Resto Shaman in Heroic Raid I kept getting this LUA error 463x [string "G"]:1: attempt to compare number with nil [string "G"]:1: in function <[string "G"]:1> [string "=(tail call)"]: ? [string "G"]:1: in function `around' [string "G"]:1: in function <[string "G"]:1> [string "=(tail call)"]: ? [string "G"]:1: in function <[string "G"]:1> [string "G"]:1: in function <[string "G"]:1> Locals: a = <table> { FocusPct = 36 guid = "Player-60-0F364C2B" spawnTime = 28153.658000 PoisonCount = 0 friend = true auras = <table> { } disarmDR = 1 role = "DAMAGER" HarmfulMagicCount = 0 level = 70 targetingMe = false channelingMe = false castingMe = false hpa = 22.623534 auraIDs = <table> { } combatWithUs = false areaDebuffs = <table> { } rootDR = 1 player = true exists = true los = true creatureType = "Humanoid" bonusSpeed = false pos = <table> { } visible = true tank = false flightSpeed = 7.700000 pauraIDs = <table> { } absorbs = 0 healthMax = 982141 aoeReach = 12.171050 looting = false currentDRs = <table> { } raceID = 25 disorientDR = 1 auraInstanceIDs = <table> { } target = <table> { } areaBuffs = <table> { } faction = "Alliance" dificulty = 0 DiseaseCount = 0 notDispelCount = 0 debuffs = <table> { } healthPred = 5858 color = <table> { } Focus = 36 ttd = <table> { } disarmable = true melee = false damager = true prevPos = <table> { } dot = true speed = 7.665012 healer = false silenceDR = 1 spec = <table> { } totalGCD = 1.173972 radius = 0.000100 haste = 27.771324 boundingRadius = 0.347222 stunDR = 1 incapacitateDR = 1 areaTriggers = <table> { } group = true moving = true CurseCount = 0 name = "Cuddlemuff" charmed = false canAttack = false buffs = <table> { } healthMissing = 759946 race = "Pandaren" raceFile = "Pandaren" class = "Hunter" pauras = <table> { } runSpeed = 7.665012 swimSpeed = 4.722220 class2 = "HUNTER" hp = 22.623534 enemy = false EnrageCount = 0 allhp = 23.219986 pdebuffs = <table> { } combat = true controlCCCount = 0 ccCount = 0 dead = false combatReach = 12.170950 classification = "normal" healAbsorbs = 0 pbuffs = <table> { } id = 0 distance = 12.171150 classID = 3 MagicCount = 3 flags = <table> { } objType = "Player" token = "party1" height = 2.488779 specID = 253 FocusMax = 100 health = 222195 } (*temporary) = 759946 (*temporary) = nil (*temporary) = "attempt to compare number with nil" qu = 53.333333 qt = nil
  4. I will run the dungeon again, but I am most certain that it just dispelled right away
  5. Is there a way to have it within the healing logic to dispel Chrono-faded(404141) only while the effected player is within the light zone and has the buff Accelerating Time (403912)
  6. **suggestions/feedback** Mana Tide Totem used at 80% mana to start then on CD Earthen Wall Totem - any way of defensive logic or drop on tanks maybe? Unleash Life not being used at all - has conditionals that add to the healing and effectiveness Primordial Wave - going to do more digging on this but it is hit or miss depending on the encounter. Sometimes its used a lot and sometimes it is well below.
  7. One thing that should be done manually is Raid Dispel mechanics like on Tindrel For dungeons like dawn of the infinite you can detect when the person is in the right area to dispel properly because it puts an aura on the person
  8. Please reset account, purchased after trial and says abusing detected
  9. So is there any movement here towards making a profile for Augmentation .. this will be S tier in 10.2 speculations
  10. Looking over everything and really interested in the product butttt.... a LOT of the classes I enjoy are not supported. Is there any kind of ETA or updates on supported specs
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