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Koexygen

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UI modification


Rasen

Question

Maybe in the future the IU can be updated in away where players can manually tell the cr that spells to kick and reflect as right now spell reflect is set to all and is more often then not on cool down and not able to reflect some of the more important spells, or in the UI show that spells are under that "all" category as im sure there is some logic on what spells are prioritized. 

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9 hours ago, Rasen said:

Maybe in the future the IU can be updated in away where players can manually tell the cr that spells to kick and reflect as right now spell reflect is set to all and is more often then not on cool down and not able to reflect some of the more important spells, or in the UI show that spells are under that "all" category as im sure there is some logic on what spells are prioritized. 

Hi, kick spells are used as priority spells so you can modify kick spells, this base is used for reflect and kicking as well.

 

or you mean separate control for reflects?

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Just now, Rasen said:

Yes updating UI to allow for user customization on the reflect table 🙂 unless i have missed it.

Go to under Combat Config > Kick Spells right top of the totem stomping config

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Just now, Rasen said:

ah ok so the kick table covers both?

Yes yes, il rename it like Kick/Reflect Spells if that confuses, i have not found any reason to separate spells database, if there is any specific requirements let me know and i will separate them

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