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Resto Shaman LUA error Heroic Raid


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Question

Resto Shaman in Heroic Raid I kept getting this LUA error

463x [string "G"]:1: attempt to compare number with nil
[string "G"]:1: in function <[string "G"]:1>
[string "=(tail call)"]: ?
[string "G"]:1: in function `around'
[string "G"]:1: in function <[string "G"]:1>
[string "=(tail call)"]: ?
[string "G"]:1: in function <[string "G"]:1>
[string "G"]:1: in function <[string "G"]:1>

Locals:
a = <table> {
 FocusPct = 36
 guid = "Player-60-0F364C2B"
 spawnTime = 28153.658000
 PoisonCount = 0
 friend = true
 auras = <table> {
 }
 disarmDR = 1
 role = "DAMAGER"
 HarmfulMagicCount = 0
 level = 70
 targetingMe = false
 channelingMe = false
 castingMe = false
 hpa = 22.623534
 auraIDs = <table> {
 }
 combatWithUs = false
 areaDebuffs = <table> {
 }
 rootDR = 1
 player = true
 exists = true
 los = true
 creatureType = "Humanoid"
 bonusSpeed = false
 pos = <table> {
 }
 visible = true
 tank = false
 flightSpeed = 7.700000
 pauraIDs = <table> {
 }
 absorbs = 0
 healthMax = 982141
 aoeReach = 12.171050
 looting = false
 currentDRs = <table> {
 }
 raceID = 25
 disorientDR = 1
 auraInstanceIDs = <table> {
 }
 target = <table> {
 }
 areaBuffs = <table> {
 }
 faction = "Alliance"
 dificulty = 0
 DiseaseCount = 0
 notDispelCount = 0
 debuffs = <table> {
 }
 healthPred = 5858
 color = <table> {
 }
 Focus = 36
 ttd = <table> {
 }
 disarmable = true
 melee = false
 damager = true
 prevPos = <table> {
 }
 dot = true
 speed = 7.665012
 healer = false
 silenceDR = 1
 spec = <table> {
 }
 totalGCD = 1.173972
 radius = 0.000100
 haste = 27.771324
 boundingRadius = 0.347222
 stunDR = 1
 incapacitateDR = 1
 areaTriggers = <table> {
 }
 group = true
 moving = true
 CurseCount = 0
 name = "Cuddlemuff"
 charmed = false
 canAttack = false
 buffs = <table> {
 }
 healthMissing = 759946
 race = "Pandaren"
 raceFile = "Pandaren"
 class = "Hunter"
 pauras = <table> {
 }
 runSpeed = 7.665012
 swimSpeed = 4.722220
 class2 = "HUNTER"
 hp = 22.623534
 enemy = false
 EnrageCount = 0
 allhp = 23.219986
 pdebuffs = <table> {
 }
 combat = true
 controlCCCount = 0
 ccCount = 0
 dead = false
 combatReach = 12.170950
 classification = "normal"
 healAbsorbs = 0
 pbuffs = <table> {
 }
 id = 0
 distance = 12.171150
 classID = 3
 MagicCount = 3
 flags = <table> {
 }
 objType = "Player"
 token = "party1"
 height = 2.488779
 specID = 253
 FocusMax = 100
 health = 222195
}
(*temporary) = 759946
(*temporary) = nil
(*temporary) = "attempt to compare number with nil"
qu = 53.333333
qt = nil

 

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